Judge216

Judge216 t1_ja9xg1y wrote

I think he's right on both accounts. Ranked has a place but so does social, meaning random matchmaking. The arguement that a low skill player is gonna quit the game because they get stomped by someone much better in a random lobbey is silly because if they want to be matched against someone their skill level they can play RANKED. I just miss the halo 3 days of ranked social split where social was the wild west. You could get a game with guests on your team or the enemy team, a team of complete beginners or a team of sweats, it was fun as hell. A person who is gonna quit the game after getting stomped is not the player to cater to, trying to protect them is silly, they are not gonna sustain the game. The reality is microstransactions have curbed game design in an attempt to maximize player base.

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Judge216 t1_ja8v3lp wrote

I'd prefer no sbmm in casual modes like social slayer in halo 3. I'd rather get stomped sometimes and then do the stomping instead of just going 10 - 10 every game. What I don't understand is what is the point of ranked modes if essentially everything is ranked anyway with sbmm and it's just hidden. Atleast tell me what my rank is if there is sbmm.

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Judge216 t1_j6hz4tb wrote

I have the pass in fortnite and halo infinite but not really caring about the progress of either. Infinite doesn't matter because the passes never expire and you get enough currency from them to buy the next so whether I ever play the game again doesn't matter. Fortnite expires and I'm level 56 or something but I still don't really care about finishing it.

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