Liquid_Cascabel

Liquid_Cascabel t1_ixlk4wh wrote

>But the main problem is that it's not so cost effective. I don't have the graph in mind but in energy you put in watts for production, exploitation and decommission of wind turbines compared to the watts you get in return is not high.

Not true, you tend to earn it back in under a year (design lifetime: 20-25y) and developers will naturally seek out the windiest areas to improve their ROI.

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Liquid_Cascabel t1_ixljyi9 wrote

>If you look at wind maps such as windyTV, you see that wind speed drops a lot at the shoreline. I guess the buildings, trees,... make the boundary layer larger

Yup but that is more pronounced at a low height while WTs tap into wind at 100+ m height where the effect is less dramatic.

>maybe shifts the "shore" in the middle of the sea. Maybe the winds lose some of their momenton and can't carry the usual amount of moist inland increasing the size of the continental climate regions.

Ironically the turbulent nature actually helps mitigate the effect (which is not that large in the first place) because it improves "mixing" with the untapped wind

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