Neids_Biinrel
Neids_Biinrel t1_ish6emu wrote
Reply to comment by Panaka in Trigun Stampede Anime's 2nd Trailer Reveals More Cast, Staff, January 2023 Debut by DemiFiendRSA
It may be fluid, but it's very floaty, and unstylized. It looks like the characters are unaffected by gravity or inertia a lot of the time. I just don't see any positives compared to 2d animation quality-wise.
Neids_Biinrel t1_isfq54x wrote
Reply to comment by Dyzi_Slypi in Trigun Stampede Anime's 2nd Trailer Reveals More Cast, Staff, January 2023 Debut by DemiFiendRSA
It looked beautiful, and with the lore and who the characters were, you could explain away why their movements were so weird because they weren't human. Here, the character's movements are so floaty, like they don't experience gravity or inertia
Neids_Biinrel t1_isf5uqj wrote
Reply to comment by Aries_218 in Trigun Stampede Anime's 2nd Trailer Reveals More Cast, Staff, January 2023 Debut by DemiFiendRSA
Meryl is in the trailer, so the story is far from manga accurate.
Neids_Biinrel t1_isf5nbl wrote
Reply to comment by d7856852 in Trigun Stampede Anime's 2nd Trailer Reveals More Cast, Staff, January 2023 Debut by DemiFiendRSA
Yeah, I hated everything about it. Why do people say studio Orange does cg animation well? I think Jimmy Neutron had more natural character animation than this.
Neids_Biinrel t1_isha567 wrote
Reply to comment by Panaka in Trigun Stampede Anime's 2nd Trailer Reveals More Cast, Staff, January 2023 Debut by DemiFiendRSA
Like I said I don't see the benefits quality-wise not money wise, and compared to 2d animation, even studio Orange's animation feels shackled and held back. If it was animated like "into the spider-verse" or "arcane" were, it'd be awesome, but let's be real, it has no where near the budget those shows had, so what we're left with is showes that just would have looked better in 2d (aside from Hoseki no Kuni)