RedShadowF95

RedShadowF95 t1_j2f5609 wrote

I never avoid hard games but I've avoided easy games in the past, depending on how the gameplay is structured - a game like Telltale's Walking Dead will obviously be easy due to the nature of the game itself (so no big deal) but if a JRPG like Yakuza Like a Dragon presents me a deep combat system and then never capitalizes on it due to being braindead, then that's a major flaw I can associate with it (still beat it but it was disappointing).

In general, Hard games tend to be like that because they often capitalize on the gameplay of that specific game. Easy games are either adequate to the light gameplay/story elements or completely unbalanced to the point of undermining what would have been a deep, enriching experience

EDIT: if you're referring to Elden Ring, yeah, the game is easy to a fault - and I can support that with arguments about why that clashes with other gameplay elements in the game. Already had that discussion multiple times though. Game is good but quite flawed.

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RedShadowF95 t1_j2dpd3g wrote

HK Silksong, I hope.

Also hoping for RE4 Remake to have a very high quality standard but it's a lot of game to reimagine and adapt and a lot of chances to mess it up. I am mostly optimistic though, totally open to a reinterpretation that makes it darker while still respecting the original.

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