catbrane

catbrane t1_jd83esl wrote

Exactly! It's also worth stressing /why/ they wore these crazy clothes: houses were barely heated at all.

There's a scene where Jane looks out over the garden and through the frost on the inside of the window. Houses had fireplaces, and you could warm up if you stood by the fire, but most of most rooms was very cold, and below zero C in winter.

They wore many, many layers of clothing because it was a vital part of keeping warm. You'll notice Jane doesn't dress up to go out, she just steps out into the snow. All she needs to do to be in effectively outdoor winter gear is lift the outermost layer of fabric over her arms and head haha.

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catbrane t1_j2e0un0 wrote

The MRI thing I did a little work on (I was on another part of the team, but I knew the person who did the MRI work) was fetal imaging, ie. scanning a child in the womb.

The little bastards won't stay still, so you have a similar problem of somehow detecting and freezing movement, then doing superresolution reconstruction. Fun stuff!

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catbrane t1_j2e0czv wrote

I've worked on this a little. It's usually a combination of gating and superresolution.

Superresolution -- MRI scanners get faster at lower resolutions. You can do a very low res or small volume scan in less than 100 milliseconds, which is fast enough to freeze most heart movement.

You can't see much in these very low res images, so instead you take 100s of them, with slight movement of the scanner each time, and then reconstruct a high-res image from all the low res images. The image reconstruction techniques in modern video games work a little like this.

Gating -- you attach a heart monitor and note the exact point in the heart cycle of each tiny scan you make. When you want to reconstruct the final movie, you put all the tiny scans into maybe 32 buckets, with one bucket for each 50ms period of the cycle, and then do the superresolution reconstruction on just the scans in that bucket. Put the 32 final images together and bingo, you have a movie you can loop.

People have experimented with extra techniques, like estimating motion vectors to remove movement and increase sharpness, but I don't know much about that. No doubt you could use ML to help as well.

tldr: the movies you see are composites of many, many heart cycles recorded over a long period of time.

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catbrane t1_j28uydf wrote

Humans are evolving right now, and very rapidly.

As you say, we've mostly left disease and predation behind. The main drivers now are mate selection, and population size, which are far higher than they've ever been.

Until relatively recently, people almost always married within their local communities. You had to make a choice from perhaps 10 or 20 people (see Jane Austen etc.). Many people now live in large cities, and those cities are full of people from all over the world. The level of mixing of the gene pool is astonishing, and the number of partners we can pick from is almost unending (see Tinder etc.).

The combination of huge choice and very rapid global mixing means the human genome is shifting very fast indeed.

Writers, especially SF writers, have been talking about the long-term consequences of this change for a 100 years or more. The Time Machine (1895) imagines a future where (spoiler alert) mate selection splits humans along class lines into a useless but beautiful idle middle-class who are farmed for food by the evolved bestial working classes. Brave New World (1931) has a designer future where people have abandoned evolution entirely and degenerated into decadent folly.

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