dc2b18b

dc2b18b t1_j140mhm wrote

“Make me a game. It has these aspects. Also when a user clicks item X and they have an axe in their inventory and greater than 50% health and there are less than 10 people currently playing and one of the other people playing is an elf who is greater than level 5 but less than level 8, the item should trigger Y. Oh but if the elf is at level 9, then scratch all that because the item should then do Z.”

Yeah good luck describing aspects at a high enough level that the AI can make something usable but in enough detail that it’s actually creating the game you want it to create, without causing unintended side effects.

−2