mgmcorruptions
mgmcorruptions t1_j2ctgy0 wrote
Reply to comment by Magnon in Why are some people against accessibility options? by [deleted]
Yes that's correct. Hence the adaptive controller suggestion.
mgmcorruptions t1_j2csvkw wrote
Reply to comment by Magnon in Why are some people against accessibility options? by [deleted]
I think that maybe The argument you are looking for is,like the person that is wearing glasses maybe if you have a very specific disability you could get a controller to match said disability?
Edit: I think they are referred to as adaptive controllers. But that may just be a specific type.
mgmcorruptions t1_j2crzvs wrote
Reply to comment by [deleted] in Why are some people against accessibility options? by [deleted]
Look, you asked why. Some games aren't for everyone. I say the same thing about games designed for children not needing a prepare to die mode. FS games have an intended audience. That audience is more the "hard-core" crowd. I think, for example, there are very few people who would say colorblind options or hearing impared options are a bad thing within reason for most games. Difficulty is an entirely different issue. Especially when people have beaten these games with banana peels.
mgmcorruptions t1_j2cqugz wrote
Reply to comment by A_Bit_Drunker in Why are some people against accessibility options? by [deleted]
Why not just watch a video on YouTube at that point then?
mgmcorruptions t1_j2cqrbu wrote
There's a difference between accessibility and difficulty.
mgmcorruptions t1_j2e1i3r wrote
Reply to comment by NachoDildo in What do you think is the worst triple A title game is? by BornBasil
Cyberpunk too. I can't think of a single game with the abbreviation CP thats actually good.