That was true for PS3, but they learned their lesson since. If given equal time and budget to optimize for both PlayStation and Microsoft, PS5 will turn out better. The simple explanation is there’s only one system devs have to work on with PS5, as opposed to two Xboxes with different amounts of RAM plus all the PC configurations.
Also PS5s dev kit was provided well in advance of launch and was familiar among the devs, while Microsoft released a new one for this generation and was experiencing growing pains that haven’t quite been resolved.
mtanderson t1_ja12p68 wrote
Reply to comment by extremepat in atomic hearts plays best on ps5 by extremepat
That was true for PS3, but they learned their lesson since. If given equal time and budget to optimize for both PlayStation and Microsoft, PS5 will turn out better. The simple explanation is there’s only one system devs have to work on with PS5, as opposed to two Xboxes with different amounts of RAM plus all the PC configurations.
Also PS5s dev kit was provided well in advance of launch and was familiar among the devs, while Microsoft released a new one for this generation and was experiencing growing pains that haven’t quite been resolved.
https://www.tweaktown.com/news/75258/playstation-5-is-easier-to-make-games-for-devs-having-issues-on-xbox/index.html