The core rules of diplomacy are quite simple indeed. However, most of the actual gameplay comes from your ability to read others’ intents and manipulate them to act in your favor. Now, AI has proven it’s great at both strategic reasoning and natural language, but what’s impressive to me is the fact that they’ve been able to combine these two in a single model.
I’m a little suspicious of the top 10% metric, since, in my experience, a lot of people in these online games give up the moment things don’t go in their favor. Also, the article mentioned that Cicero never actually backstabbed anyone, which, to me, is a key skill to getting solo victories. Still, it’s pretty cool to see.
vertaz t1_ixrdrw7 wrote
Reply to comment by Cheap_Amphibian309 in Another game falls to an AI player by Soupjoe5
The core rules of diplomacy are quite simple indeed. However, most of the actual gameplay comes from your ability to read others’ intents and manipulate them to act in your favor. Now, AI has proven it’s great at both strategic reasoning and natural language, but what’s impressive to me is the fact that they’ve been able to combine these two in a single model.
I’m a little suspicious of the top 10% metric, since, in my experience, a lot of people in these online games give up the moment things don’t go in their favor. Also, the article mentioned that Cicero never actually backstabbed anyone, which, to me, is a key skill to getting solo victories. Still, it’s pretty cool to see.